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PMG's Fantasy Environment RPG Audio

Created by Wes Otis

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Latest Updates from Our Project:

New tracks sent out
over 4 years ago – Wed, Sep 11, 2019 at 01:39:04 PM

Hey all,

You have 3 new tracks in your DTRPG account this week, enjoy!

Thanks

Wes

New tracks from PMG
over 4 years ago – Tue, Sep 03, 2019 at 02:53:49 AM

Hey all! 

I hope you're having a great weekend. This week's new tracks have been added to your DTRPG account. Thank you for your support!

Wes

Labor Day Sale
over 4 years ago – Fri, Aug 30, 2019 at 01:58:11 PM

This week there are no new tracks. I'm running a Labor Day sale on DTRPG. We will resume new tracks next week. I have brought a bunch of older tracks back online, so if you like my stuff, check it out. I've also added  tracks to the Fantasy Bundle,  Tracks you already have from me are automatically removed from the bundle when you log in. 

Have a great holiday weekend, 

Wes

Tracks out for week 8/18
over 4 years ago – Tue, Aug 20, 2019 at 01:12:14 AM

Hi all,

This week I have a trio of tracks Blood Soaked Plains DayBlood Soaked Plains Night, Blood Soaked Plains Rain

Story ideas

  • You must cross a huge haunted battlefield that will take days. While there you cannot truly rest.
  • The part must defeat the vampire general whose fort is at the center of the battlefield in order to put the ghost at rest.
  • Every time the ghost appear, the party takes damage, so evil is the site, that no protection works here.
  • You must find the corpse of a friends in the field and take him back home, but the ghost don't want you too.
  • You must help one of the sides of the ghost army to win the battle so all might rest.
  • You must find the necromancer that is keeping this battle going for their own amusement, and kill them.
  • You must find the Holy Rain spell, long lost in the mountains to the north, in order to cleanse the land.
  • You must destroy the Orb of Azaran, which is buried among the dead, to free the ghost.

The Holy Rain spell (5E version)

5th level Evocation

Casting time:1 action

Range: 1 Mile

Components: V,S

Duration: 3 Rounds

Holy Rain causes a heavy downpour of holy water on an area, cleansing the ground and putting all ghost to rest by blessing their remains. All remains up to 6 feet deep are blessed. All corporeal undead must leave the area and suffer 5d6 points of damage each round they are in the rain. This spell has been lost for many years and

Orb of Azaran

Azaran was sure he would take the day. His army outnumbered his foes 5 to 1, and his caster were the best combat had ever seen. But as the day wore on, he realized he was losing and that the Knights of the Dawn would win the day, and the war. Azaran had a plan though. If he could not win, no one would. His orb was a weapon of mass destruction! The orb when activated sent a wave of negative energy across the battlefield, knocking the souls of everyone there out of their bodies. Instantly both sides fell, there spirits trapped in ever churning combat. Some say Azaran escaped through a teleport spell, he later became a lich, others say he dies like his army. The orb is what keeps the armies bound to the earth, destroy it, and you free them. How do you do that? Well that's another quest for your GM to decide.

Have a great week everyone!

Wes

New Tracks out for August 12, 2019
over 4 years ago – Mon, Aug 12, 2019 at 01:41:42 PM

Hello, 

I just sent out the next three tracks from DTRPG. If you don't get links in the mail, go to your account page and look in your Library, you should be all set. 

Thank you!

Wes